Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Marvin Wood's Contacts or Allies betrays Marvin Wood, ending Marvin Wood's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Entertainer (Performer). |
5 |
31 |
Criticised a questionable political leader on Marvin Wood's homeworld, causing his downfall. Gain an Enemy |