Melton Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 34 M 6 (0) 3 (-1) 7 (0) 9 (1) 8 (0) 6 (0)637986
Guarded, Spiritual
 
Skills
Broker 1
Carouse 0
Drive 0
Electronics (Comms) 1
Engineer (Life Support) 2
Flyer 0
Language (Galanglic (3rd Imperium)) 1
Mechanic 0
Persuade 1
Profession (Colonist) 0
Science (Social Sciences) 0
Seafarer 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker 03
Merchant Free Trader 11
 
Name Type Affinity Enmity Power Influence Species
Roscoe Shackley Enemy 0 2 4 1 Humaniti (M/22)
Roscoe Shackley gains in power.
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Melton Middlemiss gain experience in a technical field as a computer operator or surveyor.
2 22 Continued as Citizen (Worker).
2 23 Melton Middlemiss learn something Melton Middlemiss should not have – a corporate secret, a political scandal – which Melton Middlemiss can profit from illegally.
3 26 Continued as Citizen (Worker).
3 29 Life ruined by a criminal gang. Gain the gang as an Enemy
4 29 Became a Merchant (Free Trader).
4 33 Promoted to Merchant (Free Trader) rank 1.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙