Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Pirate |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Mervin Campbell's Contacts or Allies betrays Mervin Campbell, ending Mervin Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Mervin Campbell come into conflict with a splinter group Mervin Campbell's own religion which maintains Mervin Campbell's version is the wrong one. Gain 3 Rivals. |