Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Study Science (Life Sciences/Biology) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Meyer Pabst left the community. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Meyer Pabst's ship is damaged, and Meyer Pabst have to hitch-hike Meyer Pabst's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
31 |
Meyer Pabst's business expands, Meyer Pabst's corporation grows, or the colony thrives. |
4 |
33 |
Promoted to Citizen (Colonist) rank 1. |