Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Minnie Fitzsimons's ship is damaged, and Minnie Fitzsimons have to hitch-hike Minnie Fitzsimons's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Switched to Scout (Courier) with previous rank. |
4 |
31 |
Minnie Fitzsimons's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |