Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
Psychologically damaged by Monroe Fallow's time in the scouts. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Monroe Fallow's Contacts or Allies betrays Monroe Fallow, ending Monroe Fallow's career. That Contact or Ally becomes a Rival or Enemy. |