Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Newt Boyd's work ends up coming home with Newt Boyd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Newt Boyd easily defeat. |
3 |
28 |
Gain Enemy if Newt Boyd don't already have one. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Newt Boyd's Contacts or Allies betrays Newt Boyd, ending Newt Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Scout (Explorer). |
5 |
31 |
Newt Boyd's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |