Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Omar Remmington easily defeat. |
1 |
21 |
Gain Enemy if Omar Remmington don't already have one. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Gain Enemy if Omar Remmington don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
Omar Remmington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Omar Remmington fail to help. Gain an Enemy. |
3 |
29 |
Omar Remmington have no idea what happened to Omar Remmington – they found Omar Remmington's ship drifting on the fringes of friendly space. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |