Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Pedro Andrews's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pedro Andrews fail to help. Gain an Enemy. |
1 |
20 |
Pedro Andrews's ship is damaged, and Pedro Andrews have to hitch-hike Pedro Andrews's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 1 Enemies. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Pedro Andrews have no idea what happened to Pedro Andrews – they found Pedro Andrews's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
A sudden war destroys Pedro Andrews's trade routes and contacts, forcing Pedro Andrews to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Pedro Andrews's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |