Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Perley Barnett's scout ship is one of the first on the scene to rescue the survivors of a disaster but Perley Barnett fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Perley Barnett's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
Perley Barnett's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Became a Merchant (Broker). |
3 |
29 |
Accused of a crime |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
32 |
Disgraced. Word of Perley Barnett's criminal past reaches Perley Barnett's homeworld. |