Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Price Boyd is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Betrayed by a friend. One of Price Boyd's Contacts or Allies betrays Price Boyd, ending Price Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Price Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Failed to qualify for Army Support (Army). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Navy (Flight) with the new title Crewman. |
4 |
25 |
During a battle, defeat or victory depends on Price Boyd's actions. The ship suffers severe damage and Price Boyd is blamed for the disaster. Price Boyd is court - martialled and discharged. |
5 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
28 |
Price Boyd have been following false teachings! |
6 |
28 |
Switched to Drifter (Barbarian). |
6 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |