Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Reginald Roan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attacked by enemies that Reginald Roan easily defeat. |
2 |
24 |
Gain Enemy if Reginald Roan don't already have one. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
4 |
27 |
Became a Navy (Line/Crew). |
4 |
28 |
Reginald Roan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |