Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Reid Washington have no idea what happened to Reid Washington – they found Reid Washington's ship drifting on the fringes of friendly space. |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
A police detective or rival criminal forces Reid Washington to flee and vows to hunt Reid Washington down. Gain an Enemy. |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |