Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Gained a contact. |
1 |
22 |
Graduated. Gain an rival who is upset that Rose Beley left the community. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Psychologically damaged by Rose Beley's time in the scouts. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
29 |
A police detective or rival criminal forces Rose Beley to flee and vows to hunt Rose Beley down. Gain an Enemy. |
5 |
29 |
Failed to qualify for Corporate Agent (Agent). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Gained a contact. |
6 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |