Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Russell Meredeth's life into chaos, forcing Russell Meredeth to leave the planet. |
3 |
24 |
Failed to qualify for Surveyor (Scout). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
25 |
A mission goes wrong; Russell Meredeth and several others are captured and mistreated by the enemy. Gain Russell Meredeth's jailer as an Enemy. |
4 |
25 |
Became a Scout (Explorer). |
4 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
26 |
Switched to Drifter (Barbarian). |
5 |
30 |
Betrayed by a friend. One of Russell Meredeth's Contacts or Allies betrays Russell Meredeth, ending Russell Meredeth's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Russell Meredeth refused an offer of inducements to betray Russell Meredeth's faith. Gain 6 enemies. |