Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
Moved to a new world. |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
24 |
Gain Enemy if Saeb Pabpabwe don't already have one. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |