Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
24 |
Sanders McMillan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Sanders McMillan easily defeat. |
3 |
28 |
Gain Enemy if Sanders McMillan don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Sanders McMillan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Switched to Drifter (Scavenger). |