Sandy McKenzie  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 34 M 11 (1) 7 (0) 6 (0) 7 (0) 8 (0) 5 (-1)B76785
Pigeon-toed, Happy go lucky, Always Late
 
Skills
Astrogation 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot 0
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Believer Missionary/Humanitarian Project Worker11
Scout Courier 02
 
Name Type Affinity Enmity Power Influence Species
Fitzhugh Maynard Rival 2 0 4 0 Solomani, Imperium (M/83)
reconciliation.
Jennie Gordon Ally 1 0 0 0 Solomani, Imperium (F/54)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Sandy McKenzie inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 25 Sandy McKenzie is sent to a new community or parish to preach The Word among the poor.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Voluntarily left Missionary/Humanitarian
3 26 Failed to qualify for Enforcer (Rogue).
3 26 Submitted to the draft.
3 26 Switched to Scout (Courier) with previous rank.
3 30 Spend several years jumping from world to world in Sandy McKenzie's scout ship.
4 30 Continued as Scout (Courier).
4 32 When dealing with an alien race, Sandy McKenzie have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
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