Settler Selmer Hunt  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vlazhdumecta 34 M 10 (1) 5 (-1) 6 (0) 6 (0) 4 (-1) 10 (1)7 (0)A5664A
Curly hair, Constantly bites inner cheek, Cautious
 
Skills
Animals 0
Athletics 0
Carouse 1
Clairvoyance 0
Drive (Mole) 1
Drive (Wheel) 1
Jack-of-All-Trades 1
Profession (Worker/Civil Engineering) 1
Recon 0
Science (Life Sciences/Psionicology) 0
Survival 1
Telekinesis 0
Telepathy 0
Teleportation 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler33
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Avery Buckman Rival 1 2 6 0 Zaris (F/50)
Dulcie Commins Contact 1 1 2 0 Vlazhdumecta (F/16)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Join a social movement.
1 22 Graduated. Gain an rival who is upset that Selmer Hunt left the community.
2 22 Became a Citizen (Colonist).
2 26 Selmer Hunt is rewarded for Selmer Hunt's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 30 Good fortune
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Continued as Citizen (Colonist).
4 32 Selmer Hunt learn something Selmer Hunt should not have – a corporate secret, a political scandal – which Selmer Hunt can profit from illegally.
4 32 Gain a criminal contact.
4 34 Promoted to Citizen (Colonist) rank 3.
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