Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Selmer Hunt left the community. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Selmer Hunt is rewarded for Selmer Hunt's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Good fortune |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Selmer Hunt learn something Selmer Hunt should not have – a corporate secret, a political scandal – which Selmer Hunt can profit from illegally. |
4 |
32 |
Gain a criminal contact. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |