Crewman Sidney Magrath  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 34 M 8 (0) 6 (0) 9 (1) 5 (-1) 4 (-1) 6 (0)869546
Slow paced, Weak constitution, Wholesome smile
 
Skills
Animals 0
Athletics 0
Carouse 1
Drive 0
Engineer (Power) 1
Flyer (Grav) 1
Gunner 0
Medic 0
Profession (Worker/Hydroponics) 1
Recon 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler33
Navy Line/Crew Crewman01
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Sidney Magrath gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Sidney Magrath learn something Sidney Magrath should not have – a corporate secret, a political scandal – which Sidney Magrath can profit from illegally.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 27 Sidney Magrath rise to a position of power in Sidney Magrath's colony or corporation.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Voluntarily left Colonist
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 33 Birth or Death involving a family member or close friend.
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