Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Sidney Simmmons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sidney Simmmons fail to help. Gain an Enemy. |
1 |
19 |
Sidney Simmmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Sidney Simmmons spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Sidney Simmmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Sidney Simmmons spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Gain a contact in an alien race. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
Sidney Simmmons have no idea what happened to Sidney Simmmons – they found Sidney Simmmons's ship drifting on the fringes of friendly space. |