Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Unit is slaughtered in a disastrous battle, for which Stanley Graves blame Stanley Graves's commander. Gain commander as Enemy. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Stanley Graves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |