Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
19 |
Dropped out of university. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Ted Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
23 |
Ted Knight is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
24 |
Ted Knight is sent to a new community or parish to preach The Word among the poor. |
4 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
27 |
Continued as Believer (Missionary/Humanitarian). |
5 |
28 |
Ted Knight secretly provide religious rites for a dying leader or noble, although they do not share Ted Knight's faith. Gain an Ally in the family and a Rival who disagrees with Ted Knight's choice. |
5 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |