Team Leader Ted Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 34 M 8 (0) 4 (-1) 5 (-1) 10 (1) 12 (2) 12 (2)845ACC
Distraught, Nimble, Vigilant
 
Skills
Admin 0
Art (Presentation) 0
Astrogation 1
Athletics 0
Carouse 1
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Sports/Track & Field) 0
Science (Space Sciences) 0
Stealth 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Marine Star Marine Marine01
Believer Missionary/Humanitarian Team Leader22
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Juan Gomez Ally 1 0 2 1 Darrian, Imperium (M/37)
Gail Wells Rival 2 1 2 1 Libert (M/58)
 
Term Age History
1 18 Entered University.
1 19 War breaks out, triggering a mandatory draft.
1 19 Fled from the draft.
1 19 Dropped out of university.
2 19 Became a Drifter (Scavenger).
2 21 Ted Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 21 Became a Marine (Star Marine) with the new title Marine.
3 23 Ted Knight is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 24 Ted Knight is sent to a new community or parish to preach The Word among the poor.
4 27 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 27 Continued as Believer (Missionary/Humanitarian).
5 28 Ted Knight secretly provide religious rites for a dying leader or noble, although they do not share Ted Knight's faith. Gain an Ally in the family and a Rival who disagrees with Ted Knight's choice.
5 31 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
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