Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Tom Nisbet's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tom Nisbet fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Tom Nisbet's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
23 |
When dealing with an alien race, Tom Nisbet botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Tom Nisbet's time in the scouts. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |