Able Spacehand Urban Johnston  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 34 M 9 (1) 7 (0) 2 (-2) 11 (1) 3 (-1) 3 (-1)972B33
Sleazy
 
Skills
Athletics 0
Deception 1
Drive 0
Electronics (Comms) 1
Gun Combat (Slug) 1
Mechanic 1
Melee (Unarmed) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Navy Line/Crew Able Spacehand13
 
Name Type Affinity Enmity Power Influence Species
Hattie Fitzsimons Enemy 0 5 1 2 Murrissi (F/69)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Urban Johnston do not know what happened to Urban Johnston. There is a gap in Urban Johnston's memory.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Urban Johnston join a gambling circle on board.
3 26 Continued as Navy (Line/Crew).
3 28 Urban Johnston foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Engineer/Gunner (Navy).
4 30 Continued as Navy (Line/Crew).
4 34 Advanced training in a specialist field.
4 34 Forced to muster out.
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