Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Ward Remmington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Embroiled in legal trouble. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
31 |
Ward Remmington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |