Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Refuse to abuse Watson Day's position for profit. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
During a battle, defeat or victory depends on Watson Day's actions. Watson Day actions lead to an honorabe discharge. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
26 |
Became a Scout (Explorer). |
4 |
27 |
Watson Day's ship is damaged, and Watson Day have to hitch-hike Watson Day's way back across the stars to the nearest scout base. |
4 |
27 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
27 |
Failed to qualify for Infantry (Army). |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
28 |
Attacked by enemies and injured. |
5 |
28 |
Nearly killed. Owe 30,000 for medical bills. |
5 |
28 |
Gain Enemy if Watson Day don't already have one. |
5 |
31 |
Promoted to Drifter (Barbarian) rank 1. |