Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
2 |
21 |
A mission goes horribly wrong. Wayman Kirkham and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
3 |
21 |
Failed to qualify for Academic (Shaper Priest). |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
25 |
Find valuable salvage. |
3 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
27 |
Attacked by enemies that Wayman Kirkham easily defeat. |
4 |
27 |
Gain Enemy if Wayman Kirkham don't already have one. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Wayman Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |