Wayman Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 34 M 3 (-1) 7 (0) 4 (-1) 8 (0) 3 (-1) 2 (-2)374832
No-nonsense, Distraught
 
Skills
Broker 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 0
Profession (Sports/Team Ball Sports) 1
Stealth 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Soulhunter Soulhunter Flight Least Claw01
Drifter Scavenger 13
 
Name Type Affinity Enmity Power Influence Species
Webb Horton Rival 1 2 0 1 Tezcat (M/57)
Eric Grain Enemy 0 3 0 5 Tezcat (M/53)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Bankrupted by a rival. Gain the other trader as a Rival.
2 20 Failed to qualify for Worker (Citizen).
2 20 Submitted to the draft.
2 20 Became a Soulhunter (Soulhunter Flight) with the new title Least Claw.
2 21 A mission goes horribly wrong. Wayman Kirkham and several others are captured and mistreated by the enemy. Gain gaoler as Enemy.
3 21 Failed to qualify for Academic (Shaper Priest).
3 21 Became a Drifter (Scavenger).
3 25 Find valuable salvage.
3 25 Promoted to Drifter (Scavenger) rank 1.
4 25 Continued as Drifter (Scavenger).
4 27 Attacked by enemies that Wayman Kirkham easily defeat.
4 27 Gain Enemy if Wayman Kirkham don't already have one.
5 29 Continued as Drifter (Scavenger).
5 33 Wayman Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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