Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
20 |
Assigned to an assault on an enemy fortress. |
2 |
20 |
Injured |
2 |
23 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Marine (Ground Assault). |
3 |
27 |
Scarred. Fully recovered. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A sudden war destroys Wilbur Peters's trade routes and contacts, forcing Wilbur Peters to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Wilbur Peters secretly provide religious rites for a dying leader or noble, although they do not share Wilbur Peters's faith. Gain an Ally in the family and a Rival who disagrees with Wilbur Peters's choice. |