Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Merchant (Merchant Marine). |
2 |
22 |
Embroiled in legal trouble. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Embroiled in legal trouble. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Returned to Navy (Engineer/Gunner). |
4 |
31 |
Wilfred Simmons join a gambling circle on board. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |