Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Thrown into a brutal ground war |
2 |
21 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Continued as Army (Cavalry). |
3 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
26 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Forced to continue current assignment. |
4 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
29 |
Will Campbell's business or ship thrives. |
5 |
32 |
Promoted to Merchant (Free Trader) rank 2. |