Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Will Finnerty's work ends up coming home with Will Finnerty, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Will Finnerty's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Will Finnerty spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |