Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Willie Howell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Gain Enemy if Willie Howell don't already have one. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Moved to a new world. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Forced to muster out. |