Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A series of bad deals and decisions force Willis Jones into bankruptcy. Willis Jones salvages what Willis Jones can. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
24 |
During a battle, defeat or victory depends on Willis Jones's actions. The ship suffers severe damage and Willis Jones is blamed for the disaster. Willis Jones is court - martialled and discharged. |
4 |
24 |
Failed to qualify for Colonist (Citizen). |
4 |
24 |
Returned to Drifter (Barbarian). |
4 |
28 |
Amnesia. |
5 |
28 |
Voluntarily left Barbarian |
5 |
28 |
Became a Entertainer (Artist). |
5 |
29 |
Public opinion turns on Willis Jones. |
6 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Willis Jones is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |