Agent Winfred Cowen  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 34 M 11 (1) 6 (0) 6 (0) 8 (0) 7 (0) 7 (0)B66877
Nervous, Selfless, Just
 
Skills
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics 0
Engineer (Life Support) 0
Gun Combat (Archaic) 1
Investigate 0
Medic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Spacer/Belter) 0
Science (Social Sciences) 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 11
Agent Intelligence Agent12
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Meyer Fields Ally 3 0 3 1 Darmine (M/70)
Grant Hopkins Enemy 0 0 4 0 Pirian (M/21)
Grant Hopkins belongs to an uncommon alien species.
Harold Gay Enemy 0 3 1 5 Sydite (M/67)
Harold Gay is in desperate trouble and could use the character’s help.
Issac Walla Enemy 0 3 1 1 Iltharan (M/17)
 
Term Age History
1 18 Entered a spacer community.
1 20 Become leader in social movement.
1 20 Gain an Ally and an Enemy.
1 22 Graduated.
2 22 Became a Scholar (Physician).
2 26 Entangled in a bureaucratic or legal morass that distracts Winfred Cowen from Winfred Cowen's work.
2 26 Promoted to Scholar (Physician) rank 1.
3 26 Voluntarily left Physician
3 26 Became a Agent (Intelligence).
3 28 Go undercover to investigate an enemy.
3 28 Life ruined by a criminal gang. Gain the gang as an Enemy
3 30 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 30 Continued as Agent (Intelligence).
4 32 Winfred Cowen's work ends up coming home with Winfred Cowen, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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