Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scholar (Physician). |
2 |
26 |
Entangled in a bureaucratic or legal morass that distracts Winfred Cowen from Winfred Cowen's work. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Winfred Cowen's work ends up coming home with Winfred Cowen, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |