Scout Adelbert Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 35 M 9 (1) 10 (1) 7 (0) 7 (0) 5 (-1) 5 (-1)9A7755
Sophisticated
 
Skills
Astrogation 0
Athletics 0
Gun Combat 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman12
 
Name Type Affinity Enmity Power Influence Species
Ray Aubert Enemy 0 3 2 4 Suerrat (M/44)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Spend several years jumping from world to world in Adelbert Finnerty's scout ship.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Voluntarily left Explorer
2 22 Became a Drifter (Scavenger).
2 23 Adelbert Finnerty do not know what happened to Adelbert Finnerty. There is a gap in Adelbert Finnerty's memory.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 27 Continued as Merchant (Merchant Marine).
4 31 Embroiled in legal trouble.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Voluntarily left Merchant Marine
5 31 Returned to Scout (Explorer).
5 35 Adelbert Finnerty have no idea what happened to Adelbert Finnerty – they found Adelbert Finnerty's ship drifting on the fringes of friendly space.
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