Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Alan Damyon easily defeat. |
1 |
20 |
Gain Enemy if Alan Damyon don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |