Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Alexander Chapman's Contacts or Allies betrays Alexander Chapman, ending Alexander Chapman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Alexander Chapman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
22 |
Became a Scholar (Scientist). |
3 |
25 |
Nearly killed. Owe 5,000 for medical bills. |
4 |
26 |
Attempted to change assignments. |
4 |
26 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
27 |
A rival researcher blackens Alexander Chapman's name or steals Alexander Chapman's research. Gain a Rival. |
5 |
30 |
Continued as Scholar (Field Researcher). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |