Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Make an unexpected connection outside Alice Morrissy's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Gained a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Alice Morrissy's ship is ambushed by enemy vessels. Alice Morrissy successfully ran to the jump point. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Alice Morrissy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alice Morrissy fail to help. Gain an Enemy. |
4 |
32 |
Alice Morrissy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |