Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Alonza Greerson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Alonza Greerson's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Alonza Greerson's Contacts or Allies betrays Alonza Greerson, ending Alonza Greerson's career. That Contact or Ally becomes a Rival or Enemy. |