Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Alton Evans run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Opponents of Alton Evans's belief system ambush Alton Evans. |
2 |
25 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
25 |
Failed to qualify for Merchant Academy. |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Alton Evans's Contacts or Allies betrays Alton Evans, ending Alton Evans's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Severely injured. Owe 20,000 for medical bills. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |