Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A series of bad deals and decisions force Alvie Schmidt into bankruptcy. Alvie Schmidt salvages what Alvie Schmidt can. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Switched to Merchant (Broker). |
4 |
26 |
A series of bad deals and decisions force Alvie Schmidt into bankruptcy. Alvie Schmidt salvages what Alvie Schmidt can. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
28 |
Someone more charismatic but less devout than Alvie Schmidt has become Alvie Schmidt's superior. |
6 |
30 |
Continued as Believer (Missionary/Humanitarian). |
6 |
31 |
Alvie Schmidt come into conflict with a splinter group Alvie Schmidt's own religion which maintains Alvie Schmidt's version is the wrong one. Gain 3 Rivals. |
7 |
31 |
Became a Scholar (Physician). |
7 |
33 |
Win a prestigious prize for Alvie Schmidt's work. |