Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
Betrayed by a friend. One of Alvin Butler's Contacts or Allies betrays Alvin Butler, ending Alvin Butler's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Betrayed by a friend. One of Alvin Butler's Contacts or Allies betrays Alvin Butler, ending Alvin Butler's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |