Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Anderson Elliott botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Anderson Elliott's ship is damaged, and Anderson Elliott have to hitch-hike Anderson Elliott's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 3 Contacts. Gain 2 Enemies. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Anderson Elliott's scout ship is one of the first on the scene to rescue the survivors of a disaster but Anderson Elliott fail to help. Gain an Enemy. |
2 |
24 |
Nearly killed. Owe 7,500 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Perform an exemplary service for the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Find valuable salvage. |