Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Andrew Thompson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Andrew Thompson botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
24 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
24 |
Failed to qualify for Cavalry (Army). |
4 |
24 |
Switched to Drifter (Barbarian). |
4 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
28 |
Continued as Drifter (Barbarian). |
5 |
30 |
Severely injured. Owe 5,000 for medical bills. |
6 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
31 |
A family scandal forces Andrew Thompson out of Andrew Thompson's position. |
6 |
34 |
Promoted to Noble (Dilettante) rank 1. |