Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A sudden war destroys Angus Simmons's trade routes and contacts, forcing Angus Simmons to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Opponents of Angus Simmons's belief system ambush Angus Simmons. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Angus Simmons's job. |
4 |
26 |
Failed to qualify for Explorer (Scout). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Courier). |
4 |
30 |
When dealing with an alien race, Angus Simmons botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Psychologically damaged by Angus Simmons's time in the scouts. |
5 |
30 |
Voluntarily left Courier |
5 |
30 |
Failed to qualify for Free Trader (Merchant). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Gain Enemy if Angus Simmons don't already have one. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |