Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Embroiled in legal trouble. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Voluntarily left Merchant Marine |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Serve as the courier for an important message from the Imperium. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
28 |
Art Horgan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Art Horgan fail to help. Gain an Enemy. |
4 |
28 |
Psychologically damaged by Art Horgan's time in the scouts. |
5 |
31 |
Voluntarily left Explorer |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Art Horgan's Contacts or Allies betrays Art Horgan, ending Art Horgan's career. That Contact or Ally becomes a Rival or Enemy. |