Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Bennett Connell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bennett Connell fail to help. Gain an Enemy. |
1 |
21 |
Scarred. Owe 2,500 for medical bills. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
2 |
23 |
On the front line of an assault and occupation |
3 |
26 |
Continued as Soulhunter (Soulhunter Flight). |
3 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Bennett Connell easily defeat. |
4 |
31 |
Gain Enemy if Bennett Connell don't already have one. |