Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Benny Cadden's work ends up coming home with Benny Cadden, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
23 |
Benny Cadden's ship is damaged, and Benny Cadden have to hitch-hike Benny Cadden's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
25 |
Gain Enemy if Benny Cadden don't already have one. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Find an Alien Artifact. |