Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Billy White don't already have one. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Established a network of contacts. Gain 1 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |